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2. (and possibly NE instead of <>),
Uh, I don't think I've ever encountered a C compiler for which "<>" had
any meaning whatsoever. In C, the "not equal" operator is "!=" rather
than "<>" (and that is also true of such C-derived languages as Java).
And what is the point of porting an RPG program into C, unless it's
simply a training exercise?
--
JHHL
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