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Your foo variable is declared as automatic storage and is local to the getStr function. As such, pointer you return will be valid, but the very next instruction may very well overwrite this storage. One way to solve it would be to declare foo as static (global) storage: 0001.00 #include <stdio.h> 0002.00 #include <string.h> 0003.00 #include <stdlib.h> 0004.00 0005.00 char foo[25]; 0006.00 0007.00 char* getStr(int incomingVar) 0008.00 { 0009.00 sprintf(foo,"%d",incomingVar); 0010.00 return foo; 0011.00 } Now the pointer you return will point to valid storage. Elvis -----Original Message----- From: c400-l-bounces+ebudimlic=centerfieldtechnology.com@xxxxxxxxxxxx [mailto:c400-l-bounces+ebudimlic=centerfieldtechnology.com@xxxxxxxxxxxx] On Behalf Of Peter Grace Sent: Monday, January 09, 2006 4:00 PM To: c400-l@xxxxxxxxxxxx Subject: [C400-L] Question regarding passing variables to ILE-RPG from C Hello! I've been fiddling with C, modules, bound service programs, etc, and have come to a situation where I need the expertise of someone a bit more knowledgeable. Given the following C Source: 0001.00 #include <stdio.h> 0002.00 #include <string.h> 0003.00 #include <stdlib.h> 0004.00 0005.00 char* getStr(int incomingVar); 0006.00 0007.00 char* getStr(int incomingVar) 0008.00 { 0009.00 char foo[25]; 0010.00 sprintf(foo,"%d",incomingVar); 0011.00 return foo; 0012.00 } And given the following ILE RPG Source: 0001.00 D getStr PR 25A extproc('getStr') 0002.00 D 5I 0 VALUE 0003.00 C MOVEL *BLANKS FOOSTR 25 0004.00 C Eval FOOSTR = getStr(1) 0005.00 C Eval *INLR = *ON (I've compiled the C source as a module, then created a service program using crtsrvpgm -- kudos to IBM for having an example of how to write a QSRVSRC file!) I was expecting when I ran the rpg program, named USESTR, that FOOSTR would equal something akin to '1 ' -- that is, the visual depiction of 1 and 24 other spaces. I was greeted instead by gibberish. I think that this has something to do with the pointer that I'm creating doesn't exist outside of the service program? Is this correct, or am I just making a big goof? What is the "Right Way" for me to return a char* array (or even a data structure) via a bound-C service program to a RPG program? Is there even a right way to do it? Any help would be appreciated! Peter Grace
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