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Hi, I wrote a program to test the scenario of lingering upon closing the socket, but the lingering never happened. Here is the server source of the server. Is OS/400's SO_LINGER broken? #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <errno.h> int main() { extern int errno; int listenfd, connfd; int rc; int ret,on=1; char buff[80]; char s; struct linger sling; struct sockaddr_in servaddr; listenfd=socket(AF_INET, SOCK_STREAM, 0); if (listenfd<0){ perror("socket()"); exit(0); } rc=setsockopt(listenfd,SOL_SOCKET,SO_REUSEADDR,(char *)&on,sizeof(on)); if (rc<0){ perror("setsockopt REUSE"); exit(0); } sling.l_onoff=1; sling.l_linger=60; ret=setsockopt(listenfd,SOL_SOCKET,SO_LINGER,(char *) &sling,sizeof(struct linger)); if (ret<0){ perror ("setsockopt LINGER"); exit(0); } memset(&servaddr,0x00,sizeof(servaddr)); servaddr.sin_family=AF_INET; servaddr.sin_addr.s_addr=htonl(INADDR_ANY); servaddr.sin_port=htons(13000); rc=bind(listenfd,(struct sockaddr *)&servaddr,sizeof(servaddr)); if (rc<0) { perror("bind()"); exit(0); } rc=listen(listenfd,100); if (rc<0) { perror("listen()"); exit(0); } connfd=accept(listenfd,NULL,NULL); if (connfd<0) { perror("accept()"); exit(0); } printf("Accepted.\n"); rc=recv(connfd,buff,sizeof(buff),0); if (rc<0) { perror("recv()"); exit(0); } printf("Received: %s\n",buff); if ((rc=send(connfd,buff,sizeof(buff),0))<=0){ perror("send() 1 failed"); exit(0); } sleep(10); // unplug the cable at the client side rc=send(connfd,buff,sizeof(buff),0); if (rc<=0){ perror("send() 2 failed"); exit(0); } if (listenfd !=-1) { ret=close(listenfd); if (ret<0) { perror("Linger 1"); exit(0); } printf("listenfd closed."); } if (connfd !=-1) { ret=close(connfd); if (ret<0) { perror("Linger 2"); exit(0); } printf("connfd closed."); } printf("Program ended normally.\n"); gets(&s); return; } Here is how I tested it. I start this server, and then I start the client, the client just send some random characters I keyed in, and then the client read the socket for the response. Once the client have the response, I disconnect my client from the network, which I think will result in the second send from the server unacknowledged ( See sleep(10) above). My question is why this close() doesn't linger? Every time the program displays "Program ended normally". Thanks!
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