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David Gibbs wrote:
Well, if it fails because it could not malloc some memory, would there
be any indication of WHY it couldn't malloc the memory?
However, since I want to be a good C programmer (not that I'm really a C
programmer at all, just hacking at it right now) ... what would be the
best way to indicate that the routine could not malloc memory?
The prototype for the function is: char *str_base64_encode(char *str)
Here is an idea that might make things easier for you. Try changing the
function prototype to this:
int str_base64_encode (char *str, char *result);
Then in the function do something like this with the malloc (sizeneeded
is a numeric var that says how much memory you want to malloc):
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
int str_base64_encode (char *str, char *result)
{
/* never malloc memory in a function that is used by a caller - use
realloc */
realloc (result, sizeof (char) * sizeneeded);
if (result == NULL)
{
return errno;
}
do your processing here
...
return 0;
}
Then have your RPG program check what str_base64_encode() returns. If
non-zero, check it against ENOMEM.
James Rich
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