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"Westdorp, Tom" wrote: > ... > > Results are: > In the RPGIV program running debug: > PIN# = '1211' > P_PIN# = SPP:FB9124C12F001B48 > eval p_pin#:x 10 gets 00000 F1F2F1F1 00...... ........ ........ - > 1211............ > > in the C program: > buf = SPP:FB9124C12F001B48 > eval buf:x 10 gets 00000 80000000 00...... ........ ........ - > Ø............... > > Tom, this is a difference in debugging behaviour. With the RPG debugger, :x for a pointer means to show the contents of the pointer in hex. (:c for a pointer means to show its contents as character.) With the C debugger, :x for a pointer means to show the pointer value in hex. To see the contents of the pointer, use *buf. eval *buf:x 10 To save yourself some trouble, prototype your char * pointer as D Sha1 PR ExtProc('sha1') D Buffer * Value Options(*String) Then get rid of your PIN# and p_PIN# temps and just do Sha1(PIN: 4 : pdiv : r_digest);
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