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"Westdorp, Tom" wrote:
> ...
>
> Results are:
> In the RPGIV program running debug:
> PIN# = '1211'
> P_PIN# = SPP:FB9124C12F001B48
> eval p_pin#:x 10 gets 00000 F1F2F1F1 00...... ........ ........ -
> 1211............
>
> in the C program:
> buf = SPP:FB9124C12F001B48
> eval buf:x 10 gets 00000 80000000 00...... ........ ........ -
> Ø...............
>
>
Tom, this is a difference in debugging behaviour. With the RPG
debugger, :x for a pointer means to show the contents of the pointer in
hex. (:c for a pointer means to show its contents as character.)
With the C debugger, :x for a pointer means to show the pointer value in
hex. To see the contents of the pointer, use *buf.
eval *buf:x 10
To save yourself some trouble, prototype your char * pointer as
D Sha1 PR ExtProc('sha1')
D Buffer * Value Options(*String)
Then get rid of your PIN# and p_PIN# temps and just do
Sha1(PIN: 4 : pdiv : r_digest);
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