|
James, > > > Ick! > > > > Why do you think that ? > > To me (and maybe not to everyone else) the C definitions and > structures are far easier to read and understand. RPG just > doesn't do pointers nicely. But it does them nicer than ILE/CL ;-) But I understand your point, it can often take a couple of time to read them to figure all the connecting bits between the variables - even in a simple bit of code like in this getSnmp example. > The RPG version took a lot of code to do what C did in a few > lines. There are almost exactly the same amount code in the RPG and C versions, if you consider that most of the lines in the C version are 'hidden' from view by the use of #include files...
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.