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"WDSCI-L" <wdsci-l-bounces@xxxxxxxxxxxx> wrote on 11/30/2017 12:50:27 PM:
It's a personal preference thing. I prefer separate header files to
compiler directives. I've used both schemes, and I find the header files
are simpler to manage.

On Thu, Nov 30, 2017 at 10:57 AM, Justin Taylor <JUSTIN@xxxxxxxxxxxxx>
wrote:

I agree. I don't see that header files for RPG add anything over
using
compiler directives to bring in your prototypes.


OK you guys... Enlighten me, please. I know what header files
are in the C sense, but I've never heard of header files for RPG. I only
know of /COPY and /INCLUDE. When were header files introduced for RPG and
how does that work?


Sincerely,

Dave Clark

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