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Unfortunately I don't have the luxury of being able to spend time
testing hypothetical situations like that - although it would be
interesting to try it. I have my work-around by always setting the
occurrence to 1 before calling - so I'll just have to be satisfied with
that. Thanks for all your comments.

Trevor Briggs
Analyst/Programmer
Lincare, Inc.
(727) 431-1246
TBriggs2@xxxxxxxxxxx

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Alan Campin
Sent: Friday, July 05, 2013 2:32 PM
To: RPG programming on the IBM i / System i
Subject: RE: Multiple occurrence data structure anomaly

My recommendation. Write a test program in RPG III. Do nothing but
create a
MODS with 50 occurrence. Set to some number and pass. Create a second
program to do nothing but receive.

Do the same thing you did to the programs. Convert both to RPG IV? Test.
Does the same thing If not, you know you have a problem with the
compiler.
If it works something else going on.

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