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In the DDS, you must specify this for the screen.

A                                      RTNCSRLOC(&RECLOC &FLDLOC)
A            RECLOC        10A  H
A            FLDLOC        10A  H

Then in the RPG, I usually create a procedure that holds all of the
PROMPTING code.

  If *InKD;
     Prompt();
  EndIf;


P Prompt    B
D           PI

 /Free

   If FLDLOC = 'FLD001';
      // field one prompting
      If selection <> *Blanks;
         Fld001 = Selection;
      EndIf;

   elseIf fldloc = 'FLD002';
      // field two prompting
      If selection <> *Blanks;
         Fld001 = Selection;
      EndIf;
   EndIf;

 /End-Free
P Prompt     E


Michael Schutte



                                                                           
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I want to add a couple F4 prompts in a program I am writting. It has been
so
long, I don't remember at all and I can't find a great example here at
work.
Does anyone have a good sample or place I can go to see what needs to be
done. There will be two or more prompts on the screen.

--
Mike Wills
koldark@xxxxxxxxx
http://theriverbendpodcast.com
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