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Hi Scott,

If I understand the requirement (wouldn't be the first time I haven't), you can 
do all of this in one DS - without pointers etc. 

In RPG IV, an interesting thing happens when you Overlay onto an array - you 
get an array. The following should do what you want. Note the definition of 
MarkerPath, Marker and Path - Marker and Path will be arrays, they do not 
require the DIM keyword.

BTW, since you said the size of the data area is 1030, you should define the 
Marker fields as signed numeric - assuming that they occupy 3 bytes in the data 
area (in your example they would have efaulted tp packed).

HTH

Paul Tuohy

D PdfLoc          DS                  Qualified    
D  Marker1                       3S 0              
D  Path1                       100                 
D  Marker2                       3S 0              
D  Path2                       100                 
D  Marker3                       3S 0              
D  Path3                       100                 
D  Marker4                       3S 0              
D  Path4                       100                 
D  Marker5                       3S 0              
D  Path5                       100                 
D  Marker6                       3S 0              
D  Path6                       100                 
D  Marker7                       3S 0              
D  Path7                       100                 
D  Marker8                       3S 0              
D  Path8                       100                              
D  Marker9                       3S 0                           
D  Path9                       100                              
D  Marker10                      3S 0                           
D  Path10                      100                              
                                                                
D  MarkerPath                  130    Dim(10) Overlay(PdfLoc)   
D  Marker                        3S 0 Overlay(MarkerPath)       
D  Path                        100    Overlay(Markerpath:*Next) 
                                                                
D  X              S              5I 0                           
                                                                
 /Free                                                          
        For x = 1 to 10;                                        
           PdfLoc.Marker(x) = x;                                
        EndFor;                                                 
        For x = 1 to 10;                                      
           PdfLoc.Path(x) = '/' + %Char(PdfLoc.Marker(x));    
        EndFor;                                               
                                                              
        *InLR = *On;                                          
 /End-Free                                                    
----- Original Message ----- 
From: <SCarter@xxxxxxxxxxx>
To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
Sent: Friday, August 01, 2003 12:39 AM
Subject: Qualified Data Area array


> 
> I have a data area that is 1030 characters long with
> the structure
> marker1      3  0
> path1       100a
> marker2      3  0
> path2       100a
> marker3      3  0
> path3        100a
> .
> .
> marker10   3  0
> path10      100a
> 
> How do I create a ds to move the data area into an array so I can use code
> like the following....
> /free
>    for x = 1 to 10;
>       if pdfloc.marker(x) = somevar;
>            path =pdfloc.path(x);
>       endif;
>    endfor;
> /endfree
> 
> this is how I think it would look but am unsure
> d pathds    ds            based(@) qualified
> d   marker    3  0
> d   path     100a
> d
> d                   ds
> d  pdfloc                    likeds(pathds) dim(10)
> c
> 
> does this look right:
> 
> J. Scott Carter
> Programmer/Analyst
> e-mail: Mailto:scarter@xxxxxxxxxxx
> Phone: 214.583.0348
> 
> It's not the destination that counts in life it's the journey. The journey
> with the people we love is all that really matters. Such a simple truth so
> easily forgotten.
> 
> 
> _______________________________________________
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