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  • Subject: RE: RPG400-L Digest V2 #342
  • From: "Sims, Ken" <KSIMS@xxxxxxxxxxxxxxxx>
  • Date: Fri, 29 Sep 2000 20:35:15 -0400

Hi Eric -

>Ah I beg to differ with you. Try this, declare a data structure and
>make it have one sub field of a pointer data type. Then make a second
>data structure just like the first. Then assign the address of the
>pointer in the first data structure to your favorite variable. Then
>eval DS2 = DS1 and low and behold the pointer in DS2 is valid :-)

Right, but there you are moving the tags and all.  Try this (I'd try it
before sending this but I've been doing training all day and it's past time
to go home).

Have a pointer in a data structure.  Overlay the pointer with a character
field.

Create a second data structure with the same kind of arrangement.

Set the pointer in the first data structure.

Move the CHARACTER field in the first data structure to the CHARACTER field
in the second data structure.

Check the pointer in the second data structure.  I will be EXTREMELY
surprised if it is valid.

Ken
Southern Wine and Spirits of Nevada, Inc.
Opinions expressed are my own and do not necessarily represent the views of
my employer or anyone in their right mind.

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