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I'm not an expert, but I seem to recollect a web sockets example usingnode.js where it built it's own web server and it didn't seem to be a lot
of code.
var http = require("http");
var url = require("url");
function start() {
function onRequest(request, response) {
var pathname = url.parse(request.url).pathname;
console.log("Request for " + pathname + " received.");
response.writeHead(200, {"Content-Type": "text/plain"});
response.write("Hello World");
response.end();
}
http.createServer(onRequest).listen(8888);
console.log("Server has started.");
}
exports.start = start;
---
A tutorial would explain it. But you're right. There isn't a need for a lot
of code to create an HTTP server, which is somewhat different than a Web
socket server. And that's part of the appeal of the language / runtime
environment.
That example both creates an HTTP server instance for handling the sockets
and protocol, and responds with simple content.
Nathan.
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