I agree that it would be nice, but also feel that you should not add functionality that is not in SVN on the other platforms. A version control system should do just that, control the versions of your source code. A build system is a completely different animal. Why complicate source control with integrating a build system?
-Jim
Jim Steil
VP of Information Technology
Quality Liquid Feeds, Inc.
608.935.2345 office
608.341.9896 cell
-----Original Message-----
From: midrange-l-bounces@xxxxxxxxxxxx [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Richard Schoen
Sent: Friday, May 14, 2010 2:27 PM
To: midrange-l@xxxxxxxxxxxx
Subject: RE: Subversion and RPG source change management
If you're going to make things useful for the iSeries community you
might want to have some sort of get all current source and build it
option.
An example is we have build scripts that are CL programs to build all of
our products. Someone might want to do the same thing, but store the
properties as part of the source members themselves.
That's assuming a mass get/build would be useful for iSeries Subversion
users.
SVN is essentially source code management, but bells and whistles for a
particular platform are always nice :-)
Regards,
Richard Schoen
RJS Software Systems Inc.
Where Information Meets Innovation
Document Management, Workflow, Report Delivery, Forms and Business
Intelligence
Email: richard@xxxxxxxxxxxxxxx
Web Site:
http://www.rjssoftware.com
Tel: (952) 736-5800
Fax: (952) 736-5801
Toll Free: (888) RJSSOFT
------------------------------
message: 8
date: Fri, 14 May 2010 13:42:16 -0500
from: "jim@xxxxxxx" <jim@xxxxxxx>
subject: RE: Subversion and RPG source change management
I don't mean to be disrespectful, but why would you want to store info
on how to create the object? Isn't that outside the scope of a version
control system? What am I missing?
-Jim
-----Original Message-----
From: midrange-l-bounces@xxxxxxxxxxxx
[mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Vern Hamberg
Sent: Friday, May 14, 2010 1:15 PM
To: Midrange Systems Technical Discussion
Subject: Re: Subversion and RPG source change management
Alan Campin has a utility that compiles objects, and it uses commands
listed in a comment header, as I recall. This is like MAKE rules and the
like, to some degree. Perhaps this kind of thing can be used with SVN.
Or can create stuff be stored in SVN properties and somehow used in
commands?
Vern
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