> -----Original Message-----
> From: boldt@ca.ibm.com [SMTP:boldt@ca.ibm.com]
> Sent: Monday, May 10, 1999 9:00 AM
> To: MIDRANGE-L@midrange.com
> Subject: "RPG isn't cool" (was: Re: IBM Secret)
>
>
>
> eric wrote:
> > You can't teach something that student's don't want to learn (or
> attend).
> > "RPG isn't cool".
> >
>
> I'd be the last person to try to argue against that. To
> illustrate, compare CGI programming in RPG versus Perl.
>
[Bradley V. Stone] I'd much rather code CGI in RPG than Perl. Mainly
because I know RPG better than Perl. Teach someone the basics of RPG
programming and you've got a language that you could do application
programming AND CGI programming with. All with virtually the same
programmin methods, yet different output mechanisms.
>
> Now, let's assume that being "cool" is a desirable
> quality in a programming language. If we were to try to
> change RPG from an "uncool" language to a "cool" language,
> is there a single easy thing we could do to improve the
> language?
>
[Bradley V. Stone] Free format would be the biggest help. Getting rid of
limits to sizes of file names, field names, variables, etc would the the
second.
> Cheers! Hans
>
> Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com
>
>
Bradley V. Stone
Taylor Corporation - OASIS Programmer/Analyst
bvstone@taylorcorp.com
>
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