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in a note of extraordinary eloquence, Wynn wrote: >With all the problems in computing today, e.g., Y2K, isn't it nice to see >this amount of attention given to the indicators? Is there any wonder why >Windows 95 has GPF's out the yeng-yang? ;-) Did anyone else catch the (unkind) reference to W95 in one episode of "Duckman"? (Yes, I confess, I watch Duckman. On most evenings, it's either that or Springer. :-) >BTW, has anyone considered this possible bombshell: > >On 1/1/00, will indicators continue to work properly??? > >If we chain to a file using *in99 for a not found condition on 12/31/99, >will the indicator "flip over" to *in00 the next day? And---if so, should >we not immediately embark on a project to increase the size of indicators >to 4 positions? Otherwise, the program will blow up since a "0th element" >in an array of indicators is illegal. > >Oops. No we can't do that---the left side of C-specs has only enough space >for 2 position indicators. Maybe we could...... Why do you think we're working hard to encourage RPG programmers to move away from indicators? You have only 594 days left to recode the indicators out of your programs! :-) ;-) :-) Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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