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Daron Whitehouse wrote:
Joe,

Not sure if you revisited your thread - EGL timestamps passed to RPG as
digits - as you've gotten an answer from Jon Sayles, but I've
subsequently replied with an alternate method such that you can keep
your RPG parameters as timestamp.
http://www-128.ibm.com/developerworks/forums/thread.jspa?threadID=202400
&tstart=0

I hope you find it useful,

Daron

ps. EGL rules!
Thanks for this, Daron! I continue to pick up new nuances of the language. EGL is so powerful, and then on top of that you can add your own functions - and you can write them either in EGL or Java! I think it's fantastic. I will definitely take a look at writing a standard "RPG timestamp conversion" function.

Joe

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