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Alan,

I'm a bit confused by your post.

The CR character is the same in ASCII, EBCDIC and UTF-8, it's always x'0d'. The LF character is x'25' in EBCDIC, and x'0a' in ASCII/UTF-8.

In an RPG program, you should be coding x'0d25', since this is the EBCDIC codes for CRLF. The only time you'd code x'0D0A' is if your data is already ASCII, and therefore no ASCII/EBCDIC translation is taking place.

But, your message says x'0D0A' is working? Huh? And then you say that the green screen shows 0D0A because it's converting to EBCDIC... that does not make any sense.

Can you explain?



On 10/29/2013 2:19 PM, Alan Cassidy wrote:
Thanks.
Yes, the 0D0A was the first combination I used.
I tried it both ways and even went on the Web to make sure I had it right.

But it's good now. X'0D0A' is indeed working and when I show it in the green screen it shows the 0D0A in hex (presumably converting it to the EBCDIC value), and it is showing as expected in the Windows share folder.

--Alan




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