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On Sat, 23 Feb 2013 11:21:57 -0500, John Yeung
<gallium.arsenide@xxxxxxxxx> wrote:

I don't think that's the way to even think about data structures. RPG
is not THAT high-level a language. An RPG data structure is not an
object with arbitrary attributes. It's not a collection of arbitrary
values. It's just a C struct. It's a chunk of memory that you can
overlay some definitions onto.

Exactly.

And while that works out not-so-good for the specific situation in
question, it works out really great for a lot of other things, such as
overlaying a zoned decimal field or array of unsigned integers on a
character field.

Ken
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