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Scott,

This isn't the first poster who has expressed concern about whether a move
from a varying string to a fixed string will cause problems somehow. It's
just an 'education' thing - if people are used to working with fixed
strings, they may just be wary of spending the time to figure out the
benefits of varying strings. Better the devil you know and all that.

Rory


On Fri, Feb 22, 2013 at 2:43 PM, Scott Klement <rpg400-l@xxxxxxxxxxxxxxxx>wrote:

IMHO, varying strings are much more elegant to work with. Even if it
doesn't save any CPU cycles, it just makes your code easier to write.

What's the advantage to sticking with fixed-length strings?

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