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I remember the event - not the time - when (r) was added to EVAL - seems to me it was to get the behavior of MOVE, which did right-justify the result.

Vern

On 12/9/2011 4:40 PM, Barbara Morris wrote:
On 2011/12/9 4:22 PM, Douglas Handy wrote:
Barbara can correct me if I am wrong here, but IIRC the eval(r) and
*RESDECPOS options were not originally available in RPG ILE. So code
written prior to its introduction could potentially start behaving
differently just because you recompiled the program after the default
rules changed.
Exactly correct. I think they were added around V3R7. I can't guess
whether (R) would have been the default if it had been thought of from
the beginning.

Unlike MS, in my experience IBM takes that very seriously and goes to
great lengths to maintain backward compatibility. ...

There are times I think this is almost taken to a fault, but I would
rather they did that than start forgoing backward compatibility just
because they think the new rules make more sense. ...
Yeah, I think we've probably taken it to a fault a few times. I usually
think that when it takes longer to maintain the bad behaviour than it
does to add the new feature. (At this very moment, I'm in the middle of
messing up my nice new code with all the warts necessary to maintain
wrong but compatible behaviour in the absence of new syntax. I hate it,
even though I know it's the right thing to do. I wish I could explain
more ...)

Once in a very long while we do break compatibility, especially when we
think zero people would be affected by it. My favourite example is when
we introduced named indicators, and we had to stop allowing variables to
be defined LIKE an indicator with length adjustment. We neither wanted
indicators to be longer than 1, nor for something defined like an
indicator not to also be an indicator. "Nobody would ever do that
anyway." Think again ... more than one shop had code that systematically
defined character variables like this.
C *LIKE DEFINE *INLR NAME +9

If I recall correctly, we provided them with a little utility to change
those lines to something like this:
C LR MOVE NAME NAME 10

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