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Because it's usually better to lose a few hundred thousandths of
something than a few hundred thousand.

Thus the default for every calculating machine you can care to name.

Charles

On Fri, Dec 9, 2011 at 12:31 PM, James Horn <jdhorn@xxxxxxxxxxxxxx> wrote:
Thanks again.  Certainly documented well in the rpg manual.  I know that
"why" questions are questionable but -

In hindsight, wouldn't fewer people get caught if the default was
eval(r)?  If you were doing "out of the ordinary for rpg" calcs you could
use eval(m) or something like it?  I guess I have never needed 50
significant digits either before or after the decimal point.

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