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Only if you don't want to step through the contents in blocks. Nothing wrong with stepping through a large amount of data in blocks.

Gary


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Scott Klement
Sent: Wednesday, November 30, 2011 10:26 AM
To: RPG programming on the IBM i / System i
Subject: Re: Dealing with very large blocks of character data

A user space is an alternative to calling %ALLOC/DEALLOC, but, it doesn't provide any functionality other than providing memory.

i.e., how do you %SCAN, %CHECK, %SUBST, %BITxxx, %REPLACE, %SCANRPL, %TRIM or %XLATE on data in a user space? You can do it -- but only up to the 64k limit of an RPG string. Beyond that, you need to use a C function, or write your own equivalent routine (using pointers, et al)

Thus, you are right back to square one... All you have with a user space is a more complicated way of doing %ALLOC/%REALLOC/DEALLOC.


On 11/30/2011 11:37 AM, Monnier, Gary wrote:
Can you use a user space? That gives you 16 Mb.


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