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Henrik,

I don't know, maybe ask Google.

I also don't like you're insinuation, but you're intitled to it, of course.
And maybe i had it coming. We (still) live in a free country.

But i am not "hiding".
You see my real first name and first letter of my real last name.
I have a specific last name, of which there aren't many.
I like my privacy, like everybody else.
And it doesn't add to the discussion.
I still think RPG sucks, by the way.




On Mon, Jul 11, 2011 at 6:33 PM, Henrik Rützou <hr@xxxxxxxxxxxx> wrote:

John,

every time you post a message I get this yellow warning in my gmail

This message may not have been sent by: whattssonn@xxxxxxxxx Learn
more<
http://mail.google.com/support/bin/answer.py?hl=en&ctx=mail&answer=185812>
Report phishing
*
*
*Why is that ?
*

On Mon, Jul 11, 2011 at 6:20 PM, john e <whattssonn@xxxxxxxxx> wrote:

The gist of what i'm trying to say is that RPG got evolved, only after
the
platform was already gone into decline.
Only then we got something what resembles a programming language.

Most RPG'ers and most software on AS/400, is developed with RPGIII, and
this
is still the common programming idiom for AS/400.


Ok.

So maybe i am too biased.
Maybe RPG really really is a good language.
Maybe Smalltalk and other languages spoiled me, and are toy languages
anyway.
Not a real business language like RPG (business didn't need dates before
1994 apparently).

Now i think of it, i like RPGIV.
Thinking back of the 90's, fighting with RPGIII, no support of anything i
think you really need (like local variables).
If i think back to that amateur hobby language RPGIII, yes, you are
right,
RPGIV is a really good business language.

Just pitty almost all software on AS/400 is written in RPGIII.








On Mon, Jul 11, 2011 at 5:55 PM, Jon Paris <jon.paris@xxxxxxxxxxxxxx>
wrote:

Ah - I understand now. You've been discussing RPG III all this time!
The
rest of us have been discussing RPG IV!

On Jul 11, 2011, at 11:41 AM, rpg400-l-request@xxxxxxxxxxxx wrote:

The reason why, IMHO, RPG is a "fatal" flaw is because most RPG
programmers
are "raised" with a "language" that doesn't support all kind of
trivial
things, like normal dates,

Supported since the beginning of RPG IV _15_ years ago and repeatedly
enhanced since then.

like "free format",

Available since V5R1 (i.e. 5+ years ago - at least where it matters.

local variables,

Available for or over 12 years (V3R2/R6).

long variable names

Available since hmmmm V4R2 I think - so 10 years or so.

(we have indicators),

And we've had named booleans/indicators since - whenever - V3R7 maybe -
I
don't recall.

only columnar format,

See comment above re free-form

only subroutines
and no any other way of abstraction, JUST subroutines (yes thanks to
OS/400
we can call other programs as modules but again this is not a
language
feature), etc etc.

See comment on local variables - this has not been true since V3R2/R6.

Seems to me that your knowledge of the language you are critiquing is
part
of the problem. How can we have a valid discussion without that
knowledge?


Jon Paris

www.partner400.com
www.SystemiDeveloper.com




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--
Regards,
Henrik Rützou

http://powerEXT.com <http://powerext.com/>
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