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Hi David;

LOL - Yes - are You referring to my wife :)



Best regards


Niels Liisberg

Chief Technology Officer


System & Method
Håndværkersvinget 8, DK-2970 Hørsholm
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Den 25/11/2010 kl. 12.24 skrev David FOXWELL:


Niels, it's which and whole. A witchhole is something totally different :-)


-----Message d'origine-----
De : rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] De la part de Niels Liisberg
Envoyé : jeudi 25 novembre 2010 09:57
À : RPG programming on the IBM i / System i
Objet : Re: What is "BASED(StructureTemplate)"

Me to - mine is just called NULL with the value of .... *NULL :)


d myTemplateDS based(NULL)

the "myTemplate" does not occupy any memory - witch is the hole idea



Best regards


Niels Liisberg

Chief Technology Officer


System & Method
Håndværkersvinget 8, DK-2970 Hørsholm
Phone: +45 70 20 30 10
Fax: +45 70 20 30 11
Direct: +45 45 166 135
Mobile: +45 31 158 861
E-mail: nli@xxxxxxxxxxxxxxxxx
Web: www.system-method.com and www.Icebreak.org





Den 24/11/2010 kl. 02.26 skrev Joe Pluta:

Yeah, I do that all the time. I used BASED(@) for all
structures that
are used only as reference.

Joe

James,

If a pointer is specified in a BASED keyword and it's not
explicitly
defined elsewhere, the RPG compiler implicitly defines it.

Given the name, my guess is that whoever wrote this code
probably has
a number of structures etc. defined as Based(StructureTemplate) -
basically, it's a placeholder, that's never used.

Rory

On Tue, Nov 23, 2010 at 4:09 PM, James H. H. Lampert<
jamesl@xxxxxxxxxxxxxxxxx> wrote:

I'm finally working on a V4-compilable version of Scott Klement's
SMTPUTIL, and in ICONV_H, I find a D-spec for "iconv_t" with the
keyword clause "BASED(StructureTemplate)"

I don't see any basing pointer by that name anywhere (indeed, I
can't find it anywhere else in any of the source members), and I
don't see any reference to it in the V6 ILE RPG manual.

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