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LOL!!! I never knew an indicator could be on a three way switch: *on,
*off, *maybe.

Tom Armbruster

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Florin Todor - YYZ
Concord
Sent: Friday, March 12, 2010 1:08 PM
To: RPG programming on the IBM i / System i
Subject: RE: Programming by the mathematically challenged

Oh, yeah? Check out this one (real, production program):

C *inzsr begsr

C *in99 ifeq *on

C *in99 andeq *off
C open dsl08001
C read dsl08001
99



-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Peter Dow
Sent: Friday, March 12, 2010 3:12 PM
To: RPG programming on the AS400 / iSeries
Subject: Programming by the mathematically challenged

Hi Everyone,

It's Friday, so I thought I'd share the fun.

I had to work with this vintage 2003 RPG program with the following
code:

C $AMT1 IFNE 0
C ADD $AMT1 $AMT
C ENDIF
C $AMT2 IFNE 0
C ADD $AMT2 $AMT
C ENDIF

I just wonder what was going through the programmer's mind: performance
improvement? i.e. an IF is so much faster than an ADD?

*Peter Dow* /
Dow Software Services, Inc.
909 793-9050
pdow@xxxxxxxxxxxxxxx <mailto:pdow@xxxxxxxxxxxxxxx> /

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