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Re: Accessing data type 'G' in RPG ???


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James H. H. Lampert wrote:
Joe Pluta wrote:
DBCS in EBCDIC refers specifically to the graphical data type using the shift-in and shift-out characters which allow you to switch between double-byte and single-byte character modes.

That only applies to "mixed" data formats ("O," for instance). "G" is, by definition, fixed at a constant size of 2 bytes per character.

Cool! Thanks for the info, James. I guess I always work with the O data.

Joe





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