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HAHA. Nice try Tom :D


Thanks
Bryce Martin
Programmer/Analyst I
Ext. 4777



Tom Liotta <qsrvbas@xxxxxxxxxxxx>
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
01/08/2009 06:21 PM
Please respond to
RPG programming on the IBM i / System i <rpg400-l@xxxxxxxxxxxx>


To
rpg400-l@xxxxxxxxxxxx
cc

Subject
Re: FW: Niftiest thing(s) you have done in RPG ILE or /FREE






Bryce Martin wrote:

Conservatively a Million? That means that over a 40 year career,
working
40hrs per week, 52 weeks a year and no vacations you'd be writing about
12
programs per week?

Now it's clear how efficient 'Cycle' programmers can be!

Tom Liotta

"Michael Ryan"

Maybe a zillion...

On Thu, Jan 8, 2009 at 1:33 PM, Mark Walter
wrote:
Think about how many programs a million is. That's allot of coding, my
brother.
-----Original Message-----

Why? What can I do in the cycle that I can't do without the cycle? How
does the cycle make the code more efficient? How does the cycle make
the code clearer to most folks? What's the advantage of using the
cycle?

And I'm not trolling...I've written (conservatively) a million
programs using the cycle back in the day.

On Thu, Jan 8, 2009 at 12:45 PM, Mark Walter <mwalter@xxxxxxxxxxxxxxx>
wrote:
That's total bunk, brother. Sometime the cycle is the best tool for
the
job.



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