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Bruce Vining wrote:
When you manipulate a SLS pointer (add/subtract/etc) there are checks
within the system to ensure that the new pointer value still
addresses a location within the object initially addressed by the
pointer. You cannot simply assign a pointer value arbitrarily and
you cannot arbitrarily access storage of another job (unless of
course that job gave you a pointer to the job).

Ok, that's what I figured. Just wanted to make sure.

Yes, program B in job B can write to the storage of job A if job A
gives job B addressibility (a pointer to its storage).

Interesting ... scary powerful though.

david


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