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In RPG, you do saveDS = originalDS. In java, you can either ...

Yes, because java doesn't support operator overloads. If it did you
could do:

MyClass saveObject = originalObject;

And the addition of decimals would also be trivial as the + operator
would be overloaded to work as expected.

You could define a method on the class called something like CopyFrom()
or create a copy constructor that created one object from another.

-Walden


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