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"It would be a sad state of affairs if the same 95% didn't
at least have a vague idea of how their templates worked."

that's the key...it keeps the stuff in my head...i can code from scratch
in about the same time it takes to strip out all the crap i don't need. if
you do it enough it's cake work.

Thanks,
Tommy Holden



From:
Adam Glauser <adamglauser@xxxxxxxxxxxx>
To:
rpg400-l@xxxxxxxxxxxx
Date:
03/12/2008 09:06 AM
Subject:
Re: Need Some RPG Technical Questions



Esben Kiel Sørensen wrote:
Asking a programmer to build a subfile program by hand is like asking a
bricklayer to explain the process of makeing a brick...

Why should he care, if he know how to use it... Like 95% of RPG
programmer wouldn't be able to do it. Does that make them bad programmers?


I think you're probably right that most RPG programmers (myself
included) wouldn't remember all the specific details of writing a
subfile program from scratch. I don't think that makes them bad
programmers - that's why we have manuals an reference guides.

I would expect that most could sketch out the basic structure in
pseudo-code. It would be a sad state of affairs if the same 95% didn't
at least have a vague idea of how their templates worked.

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