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GPRTSM is a PF field.
After the snippet of code the record is written


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Ken Slaugh
Sent: Thursday, February 22, 2007 10:20 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Minor issue with subst

You didn't include the code for it but hopefully you are initializing
the GPRTSM field.... Assuming that these lines of code are run multiple
times during execution, once the GPRTSM field is set to 'X' it would
stay that way.

Hth,


Ken Slaugh (707) 795-1512 x118
Director of Technical Development
Chouinard and Myhre, Inc.
http://www.cm-inc.com/



-----Original Message-----
From: rpg400-l-bounces+ken.slaugh=cm-inc.com@xxxxxxxxxxxx
[mailto:rpg400-l-bounces+ken.slaugh=cm-inc.com@xxxxxxxxxxxx] On Behalf
Of Douglas Palme
Sent: Thursday, February 22, 2007 8:06 AM
To: 'RPG programming on the AS400 / iSeries'
Subject: Minor issue with subst

One of our customer files has a field for customer flags that has a
length of 64.  Each position can be turned on with an X in that
position.

 

I am having to modify an old RPG III program that checks this flag
position and I must doing something wrong because I am getting far more
records than I should be.

 

Here is the relevant code and my explanation of what I am doing:

 

C                     MOVE *BLANKS   FLGFLD  1    

C           GCUSNR    CHAINCORCSTEX             37

C           *IN37     IFEQ *OFF                   

C           1         SUBSTCXFLGS:28 FLGFLD       

C           FLGFLD    IFEQ 'X'                    

C                     MOVE 'X'       GPRTSM       

C                     ENDIF                       

C                     ENDIF                       

 

I need to make sure that for each pass through the primary file I am
working with a blank FLGLD (which is just my own internal variable) and
only if CXFLGS position 28 has an 'X' in it do I want to update my work
file, although I do not have a line that moves *blanks to it if not
equal I did not think that would have been necessary.

 

Does anyone see any issue with the code as it is written? 

 



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