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sheng dan kuai le (Merry Christmas in chinese) every one.

James
- You are comparing a common syntax in C that a C programmer must know
to write a C program with a feature in RPG that most RPG programmers try
to avoid.

- I agree that there is no reason to rewrite and existing RPG cycle
program if you only need to make some minor changes to it.  However, if
it is harder than coding your own logic, as you mentioned before, then I
don't see why not rewrite it to use a more modern style of RPG
programming.

MHO


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of James H H Lampert
Sent: Friday, December 22, 2006 9:23 AM
To: RPG programming on the AS400 / iSeries
Subject: Re: Cycle programs and control level breaks

One other thing about The Cycle:

It's there in any RPG main program, whether you use it constructively or
not, just like case sensitivity is present in C, whether you use it
constructively or not.

If you pretend C isn't case-sensitive, you're probably going to have a
lot of things fail to compile.

If you pretend The Cycle doesn't exist, you're eventually going to
inadvertently sneak something past the "no way for the program to end"
check in the RPG compiler, and end up with a program that just keeps
repeating itself until you kill it.

--
JHHL
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