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I sorry, but isn't milliseconds actually hundreds of a second?

86 milliseconds would be  86 hundredths of a second.  Correct?

Ciao!
Michael Schutte
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rpg400-l-bounces@xxxxxxxxxxxx wrote on 12/04/2006 02:05:49 PM:

Jeff,
Yes I am using RPGIV. I do use the SUBDUR with the results in timec:
*mn. What i was hopping for was some thing like this: timec:*hund ?
Willie..

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of
jstevens@xxxxxxxxxxxxxx
Sent: Monday, December 04, 2006 11:00 AM
To: RPG programming on the AS400 / iSeries
Subject: Re: convert time to hundreds


If you're in RPGIV - can't you use the SUBDUR op-code?


Jeff Stevens
Mize, Houser & Co. P.A.
913 451 1882
JStevens@xxxxxxxxxxxxxx





"Willie J. Moore" <WMoore@xxxxxxxxxxxxxxx>
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
12/04/2006 12:55 PM
Please respond to
RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>


To
<rpg400-l@xxxxxxxxxxxx>
cc

Subject
convert time to hundreds






I have a need to convert the difference between two times into hundreds.
This is so we can calculate the cost for job costing.
I have used the *H, *MN options. Is there one for hundreds? I have done
this in RPGIII. But it requires a lot of calculation. If not, can I get
an
example of a better way to do this.
Thanks,
William Moore


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