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Good point, unless the programs were compiled with DBGVIEW(*LIST). Then
I believe a copy of the source is stored in the program object. /COPY's
can be expanded too, depending on the compiler options.

> -------- Original Message --------
> Subject: Re: I seek overall advice.
> From: david.kahn@xxxxxxxxxxxxxxxxx
> Date: Thu, December 22, 2005 6:08 am
> To: RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>
> 
> Michael Ryan <michael@xxxxxxxxxxxxxxxxxx> wrote:
> 
> > The missing/unknown source is a tough one. You might be able to
> > put the programs in debug and read the code and try and match it
> > up.
> 
> That's not really going to help. The source debugger works by reading the
> source member. It doesn't re-create the source from the program object. For
> all practical purposes the programs that do not have source should be
> regarded as permanently frozen.
> 
> --
> Dave...
> 
> 
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