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try getting rid of the reade and do a dow equal instead, then do BLOCK(*NO).
  It may surprise you what happens.  I've seen 75% reductions in run time
doing that. 
 
---------------------------------
Booth Martin
http://www.martinvt.com
---------------------------------
-------Original Message-------
 
From: RPG programming on the AS400 / iSeries
Date: 11/22/05 18:18:48
To: rpg400-l@xxxxxxxxxxxx
Subject: Optimizing File I-O in RPG IV/ I-Series
 
We have a series of programs that update files for assorted maintenance.
The time these programs are taking is becoming excessive.
 
In most cases, the RPG code is very simple.
 
Key SETLL file
Key READE file
  (Do until EOF)
  UPDATE record
Key READE file
  END DO
 
I don't see how the code can get might tighter. Is there any reasonable
compiling options/ CL overrides, etc. that could improve such a routine
when it
needs to process a large number of records? We're not opposed to
changing code, but if just a few H spec changes and/or compiling options
could gain
us a bit of performance, it would help us out.
 
I've tried a few of the basics (OPTIMIZE(*FULL), NoDEBUGIO, etc.) but
didn't see much of a change in my benchmarks.
 
Thanks for any help
 
Jim Wiant
 
 
Once a job is fouled up, anything done to improve it makes it worse.
Finagle
 
 
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