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A data structure is treated just like a character field in RPG IV.
A VARYING field is easily copied to and from a fixed-length character field
in RPG IV.  No special handling required.
I believe you problem is that you are trying to copy a varying length
character field (one with VARYING specified) to a data structure. The 2-byte
integer prefix is not copied in this context. Only the data. Therefore you
either have to do it correctly, to do it this way:
D myVarLen     DS
D  Length               5I 0
D  data               255A  

D MyData        S     255A  VARYING


C          eval  data = myData
C          eval  length = %len(myData)

To go the other way around, you'd code this:

C          eval   myData = Data
C          eval   %len(myData) = Length
  // Assuming "LENGTH" has been set correctly.


-Bob Cozzi
www.RPGxTools.com
RPG xTools - Enjoy programming again.

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of THarteau@xxxxxxxxxxxxxxxxxx
Sent: Monday, October 03, 2005 12:42 PM
To: RPG programming on the AS400 / iSeries
Subject: Re: Converting VARCHAR fields


Hi,
      The CVTOPT(*VARCHAR) I added after finding it on a web site. I
originally tried using EVAL and MOVE, neither which seemed to work. I go
rid of the *VARCHAR and changed to code to:
C                   EVAL      WkEmp = InEmp
and in debug, this is what I get:
WKEMP = ' *01138                '
With the note, cannot show this data at the display station.  I added the
DS after I couldn't get anything else to work.

<===================================================>

Terri Harteau
Felker Brothers Corporation
****************
"The happiest people don't necessarily have the best of everything.
They just make the best of everything!"
****************






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