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"Hewitt, Rory" wrote:
> 
> Mohammad,
> 
> >>Can we check number of incoming parameters in CLLE? Just like RPGLE?
> 
> Not directly - there is no equivalent to the %parms built-in-function. 
> However, there may be an MI eqivalent. Another option is to attempt to do 
> something with each parameter and MONMSG for the  relevant MCH* error 
> (MCH3601? I can't remember)...
> 

Danger, danger.  You don't always get an exception if you reference an
unpassed CLLE parameter.

Here's an experiment.  Don't try it.  (I changed the RPG program a bit,
so it won't compile.)

/* CLLE */
PGM        PARM(&p2passed &p2)                         
 DCL        &p2passed type(*lgl)                       
 DCL        &p2       type(*char) len(10)              
 DCL        &test     type(*char) len(10)              
 chgvar &p2passed '1'                                  
 chgvar &test &p2                                      
 monmsg mch0000 exec(do)                               
    chgvar &p2passed '0'                               
 enddo                                                 
 if (&p2passed = '1') then(chgvar &p2 'new p2 val')    
 RETURN                                                

 * RPGLE
D clle            pr                                             
D   p2passed                      n                              
D   p2                          10a   options(*nopass)           
D fld             s             10a                              
D p2passed        s               n                              
 * No, no, no, don't fix this so it will compile. 
 * You DO NOT want to run this
D save            s             60a   dim(3)                     
                                                                 
C                   eval      fld = 'rpg 1'                      
C                   callp     clle (p2passed)               
C                   eval      save(1) = p2passed + ' ' + fld     
                                                                 
C                   eval      fld = 'rpg 2'                      
C                   callp     clle (p2passed : fld)         
C                   eval      save(2) = p2passed + ' ' + fld     
                                                                 
C                   eval      fld = 'rpg 3'                      
C                   callp     clle (p2passed)                 
C                   eval      save(3) = p2passed + ' ' + fld       
C     'after 1st'   dsply                   save(1)                
C     'after 2nd'   dsply                   save(2)                
C     'after 3rd'   dsply                   save(3)                
C                   eval      *inlr = '1'

Expected results
  DSPLY  after 1st    0 rpg 1        
  DSPLY  after 2nd    1 new p2 val   
  DSPLY  after 3rd    0 rpg 3

Actual results:
  DSPLY  after 1st    1 rpg 1
  DSPLY  after 2nd    1 new p2 val   
  DSPLY  after 3rd    1 new p2 val         

The RPG program calls the CL 3 times, only passing a parameter on the
second call.  The CL procedure behaved as though it was passed a
parameter all three times.  I expected to have the first call "work",
but the CLLE procedure got a parameter even for that call.  I have no
idea what it updated when it set the parameter to "new p2 val".  The
third call behaved as I expected, with the parameter passed in the
second call still being available on the third call even though it
wasn't actually passed.

Don't try this at home, "professional driver on closed course" etc. 
Please take my word for the results.


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