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Not sure why you are avoiding CL but here is sample code I found for
you!

http://www.thomasbishop.com/servlet/sql.tipView?key=6&category=API


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Bob Cozzi
Sent: Thursday, September 08, 2005 1:02 PM
To: 'RPG programming on the AS400 / iSeries'
Subject: RE: Detection of batch/interactive

Tony,
If you don't have RPG xTools you have to call CL or the Job Info API. If
you
have RPG xTools use the GetJobType() procedure. It returns "I" for
Interactive, and "B" for batch.

-Bob Cozzi
www.RPGxTools.com
RPG xTools - Enjoy programming again.


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Tony Carolla
Sent: Thursday, September 08, 2005 2:44 PM
To: RPG programming on the AS400 / iSeries; RPGIV@xxxxxxxxxxxxxxx
Subject: Detection of batch/interactive

I am writing an RPG program that I want users to run in batch mode. My 
standard solution to this is to write a CL program that submits the RPG
to 
batch, and point a CMD at the CL program. But I had this idea... What if
the

RPG could detect whether or not it was running in batch, and if it
wasn't 
submit a job to batch, that would call the same program, and terminate
the 
interactve one? 

I have the logic mapped out in RPG, but I can't figure out how to detect
if 
the program is running in Batch. I don't see anything in the PSDS that
shows

this... Can it be done? 


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