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Glenn Gundermann wrote:
> 
> If memory servies, I remember hearing that eval(h) does NOT work in
> free-form RPG code.  I can't remember if it was Jon Paris, Charlie Massoglia
> or someone else or something I was reading.
> 

eval(h) works fine in free-form RPG code.

For opcodes that allow expressions (eval, callp, if etc), the free-form
version is identical to the fixed-form version.


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