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Thank you Jon, I see that I'm too careful with my resources. 

-----Oorspronkelijk bericht-----
Van: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] Namens Jon Paris
Verzonden: woensdag 18 mei 2005 16:40
Aan: rpg400-l@xxxxxxxxxxxx
Onderwerp: RE: size of activation group

My questions:

 >> 1) Does it cause problems when I keep this COMMONAG during the job's
life with this static storage of 11 Mb and of course the ODPs for about
40 files loaded ?

The best advice I've heard from the Rochester experts in recent years
has been that the OS is now so good at optimizing virtual memory usage,
that most of the time we do more harm by worrying and fixing than if we
leave it alone.  I have never heard of AG size being an issue.  The
system will deal with it.

 >> 2) Do activation groups have a size limit ?

Not aware of one, but I guess there must be one somewhere - but I doubt
I'll ever hit it in my lifetime.

 >> 3) Are there any other problems that I do not foresee?

The usual one is that of course the files used by the SPs remain open
for the life of the job.  Only you can tell whether this is a problem.

In terms of performance, understand that there is a small performance
penalty paid on each call to the SP routines.  If they are called
millions of times there is the potential that you will use more
horsepower than you save by avoiding firing them up in *New AGs.  Of
course it is spread out over the life of the application so it has less
impact on the user than the all-at-once effect of firing up the SP.
Since I don't know what your usage patterns are .....  The fact that
*New doesn't cause you a performance problem probably means you've got
more than enough horsepower available to not worry about it.

Net - don't sweat it unless experience indicates a problem.

Jon Paris
Partner400

www.Partner400.com
www.RPGWorld.com


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