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On Tue, 2005-03-22 at 23:06 -0600, Scott Klement wrote:
> Why do you want to use sigaction() in an RPG program?  Is your process 
> receiving signals from something?!  In all of my years as an RPG 
> programmer, I've never seen that happen...
> ---
> Scott Klement  http://www.scottklement.com
> 
> 
> On Tue, 22 Mar 2005, Rich Duzenbury wrote:
> >
> > Does anyone have a good RPG prototype or example to share for the
> > sigaction api?

Scott,  thanks for the reply.  Sorry I haven't replied sooner, I was
called out of town.

To answer your question, I want to use the alarm() api in my
application, and indeed it does generate a signal when the alarm goes
off.

As a test, I coded up the call to alarm, and was able to set an alarm
just fine.  However, when the alarm went off, the default action of the
signal caused the job to terminate.

I want to change the default action (via sigaction) to call a procedure
in my rpg program, rather than terminating the job.

I've fiddled around with calling sigaction, but have not been able to
change the default action.  I probably haven't set up the prototype
correctly, or perhaps I'm calling it incorrectly.

Thank you.


--
Regards,
Rich

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>


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