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Thanks Scott.  I will keep these in mind and simplify my code.

Sudha Ramanujan
SunGard Futures Systems
sramanujan@xxxxxxxxxxxxxxxxxx
(312) 577 6179
(312) 577 6101 - Fax


-----Original Message-----
From: Scott Klement [mailto:rpg400-l@xxxxxxxxxxxxxxxx] 
Sent: Friday, January 07, 2005 4:13 PM
To: RPG programming on the AS400 / iSeries
Subject: RE: QMHRTVM


Hi Sudha,



---
Scott Klement  http://www.scottklement.com

> d WPMsgInfo       ds
> d  Data                          1    dim(32767)

This type of array logic is no longer necessary.  It was required in
V3R2 
because you didn't have pointer arithmetic...  using an array for this 
sort of thing makes the code more complicated.  (And, indeed, the
problem 
with your code not having +1 is due to the array logic.  If you used 
ordinary pointer logic, you wouldn't have needed to use +1, and you 
wouldn't have made this mistake)

Personally, I'd suggest using pointers instead of using an array in this

manner.  Stick a generic "data" field at the end if you just want to 
reserve extra memory.

> d  BytesRet               1      4B 0
> d  BytesAvail             5      8B 0
> d  MsgSevL                9     12B 0
> d  AlertIndex            13     16B 0

Same is true for the 'B' fields. You should be using the 'I' data type 
instead.  If your code needs to run on a V3R1 system, you'll need it to
be 
'B', but I doubt that you're supporting releases that are that old at
this 
point.

I see that you've already gotten it working, so I won't bother
describing 
it further...
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