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To develop basic programs, no it isn't very difficult.  But I recall being 
in school and banging my head against the desk when I actually got the 
concept of the subfiles, and 80% of the class did not and we spent over a 
week sitting there going over and over subfiles again and again sigh.  And 
once the instructor spent a week on it, still over 20% did not understand 
the concept of subfiles.  Not to mention the API's, and hell even I was 
afraid of procedures until recently when I decided to get my feet wet.  So 
yes, it's an easy language to learn, but a lifetime to master (to quote an 
old Parker Bros game lol).  I do not remember what it was called, but it 
had these little pegs in it and it was a square board with holes in it.

Ron Power
Programmer
Information Services
City Of St. John's, NL
P.O. Box 908
St. John's, NL
A1C 5M2
Tel: 709-576-8132
Email: rpower@xxxxxxxxxx
Website: http://www.stjohns.ca/
___________________________________________________________________________
Success is going from failure to failure without a loss of enthusiasm. - 
Sir Winston Churchill




"Lim Hock-Chai" <Lim.Hock-Chai@xxxxxxxx> 
Sent by: rpg400-l-bounces@xxxxxxxxxxxx
09/11/2004 12:00 PM
Please respond to
RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx>


To
"RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx>
cc

Subject
RE: New RPG programmers






I agree.  (I'm in agree mode today :).)  RPG is pretty easy and 
straightforward.  If a person graduated with a cs degree or done other 
programming before, learning RPG on his/her own should be a piece of cake.

 

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]On Behalf Of Buck Calabro
Sent: Tuesday, November 09, 2004 8:51 AM
To: rpg400-l@xxxxxxxxxxxx
Subject: Re: New RPG programmers


I don't think there is a need for an RPG tutorial, and this is how my
thinking goes.  RPG isn't a difficult language.  It doesn't have the
interesting character set of APL, nor does it have the complex OO
techniques of Smalltalk.  It's very straightforward, even with the
concept of externalised I/O.  About the only thing a beginner really
needs help on (that is, something that isn't found in C, Java, or VB)
is external device files like display and printers.  Especially
subfiles and how the various indicators affect the output.

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