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Bob cozzi wrote:

Perhaps its because you're passing a signed value instead of the unsigned
value the prototype requires... here the one I included in my RPG ToolKit
(www.rpgiv.com/toolkit)

     D sleep           PR            10U 0 ExtProc('sleep')
     D   seconds                     10U 0 value


Barbara and Simon already gave the correct answer.


I'll just add that for many values, integer and unsigned are largely interchangeable since their domains overlap. Any non-negative value that an integer variable can hold is also a valid value for an unsigned variable of the same size, and has the exact same bit pattern.

That is, coding 10I0 by mistake where the actual function requires 10U0 is not a disaster, and will still work for half the expected values of the function.

Cheers! Hans



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