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I took a 1300 line RPGIII program and converted it to ILE via CVTRPGSRC.

I then compiled both, twice:

program                               size
RPGIII OPTION(*NOLSTDBG *NOSRCDBG)   282624
RPGIII OPTION(*LSTDBG *SRCDBG)       483328
RPGIV DBGVIEW(*NONE)                 430080
RPGIV DBGVIEW(*ALL)                  811008

So, it looks as if the size differential is somewhere between 1.5 to 1.75
times as large, for each increment - RPGIII to RPGIV, or nodebug to debug.

not insignificant, but as Bob pointed out, disk is cheeper these days.

Rick

----original message----
Joel said:
Wow.  I just wrote two ten line programs that initialize a one byte
character variable ten times.

The RPGIII program compiled *srcdbg is 49152 bytes, compiled vanilla 40960
bytes.  The RPGIV program compiled debug view *all is 98304 bytes.



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