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I was wondering if we were the only ones who occasionally (well hardly ever)
installed programs with bugs.  My code excepted. <g>  The only reason I can
think of to compile with no debug info would be to prevent people from
seeing the source.  I can't imagine a situation where the disk space
occupied by program objects would be a real concern although my imagination
is not as good as it could be.

> -----Original Message-----
> From: Scott Mildenberger [mailto:Smildenber@Washcorp.com]
> Sent: Thursday, June 13, 2002 8:09 AM
> To: 'rpg400-l@midrange.com'
> Subject: RE: **Debug options**
>
>
> I guess we aren't as lucky as you because we do find errors
> after code has
> been put into production :)  Sometimes it is necessary to
> debug against the
> production data.
>
> Scott Mildenberger
>
> > -----Original Message-----
> > From: Sunil Ramakumar [mailto:Sunil_Ramakumar@USSWI.COM]
> > Sent: Thursday, June 13, 2002 8:56 AM
> > To: 'rpg400-l@midrange.com'
> > Subject: RE: **Debug options**
> >
> >
> > Hi Scott,
> >
> > I am not sure, I understood you clearly, when you said
> > putting the compile
> > listing in the program object. Also is there any need to
> > debug a program
> > after it is moved to production. What I mean is we move a program to
> > production only after removing the errors. ( that is won't
> > there be only run
> > time errors - if at all- any when the  program is into production ).
> >
> > Sunil
> >


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