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Joe Pluta wrote:
> I don't want to start a huge debate here, but at first glance I think that
> this code may not be the best solution in all circumstances, primarily
> because of the duplicated call to %TRIM.  Unless the RPG optimizer is very
> smart, this would cause the work required to trim the field to be done
> twice.  This would include allocating two internal temporary variables and
> copying the data to both variables.

Just to be nitpicky, %TRIM doesn't require the compiler to allocate
internal temporary variables.  It just sets a pointer the the proper
data and sets an internal length.  But you're right, %TRIM is not a
terribly speedy operation, and you're better off to find
alternatives.  In particular, whenever you see lots of %TRIM's in a
program, you should probably consider using VARYING length character
variables.

Hans






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