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I need to use the following in an sql-rpg program (created with
CRTSQLRPGI):

F/if defined(BMP)
F/define USE_NUM_COLOC
F/endif

later in the calcs USE_NUM_COLOC is used to conditionally compile an SQL
portion of the program.  The BMP define needs to be defined by the
compiler.  When compiling non-sql rpg programs this is no problem - the
DEFINE keyword on the CRTRPGMOD and CRTBNDRPG commands does this.  But
CRTSQLRPGI does not have a DEFINE keyword.  How can I tell the
preprocessor to define BMP when using CRTSQLRPGI?

James Rich
james@eaerich.com



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