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  • Subject: RE: Overloading in RPG.
  • From: "Bartell, Aaron L. (TC)" <ALBartell@xxxxxxxxxxxxxx>
  • Date: Thu, 10 May 2001 08:20:23 -0500

>Again I implemented
>it in CL 15 years ago with one CL doing 15 functions passing it an
>externally defined D/S  with a Function Number being one of the
>subfields(ie 1- 15).
>Was it C++ or Java?  No, But it still used the "princple" of overloaded
>functions.

I don't think you understand what overloading is.  There is a difference
between deciding what to do when you get into another program vs. letting
the system decide what you want to do based on the parms you pass.  *nopass
is half-way there if you use that in ILE subprocedures but it is not
overloading because you still have to test with %parm and if statements to
know what to do base on how many parm were passed in.  

I am starting to feel like Joe Pluta when he was trying to explain Java to
us on the JavaL list:-)

Aaron Bartell
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