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  • Subject: Re: TWO QUESTION ABOUT RPGILE
  • From: dbryant@xxxxxxxxxxxx
  • Date: Fri, 20 Oct 2000 15:41:27 -0400



Hi Nilda,

If you are at V4R4, use the *SRCSTMT in your H spec.
If you get tired of the debugger stopping on each line of Input/Output for your
files, then also use *NODEBUGIO in your H spec as well.

Like this...

H OPTION(*SRCSTMT : *NODEBUGIO)


Darlene




|--------+------------------------->
|        |          Nilda Mejias   |
|        |          <nmejias@collec|
|        |          tcorp.com>     |
|        |                         |
|        |          10/20/2000     |
|        |          02:20 PM       |
|        |          Please respond |
|        |          to RPG400-L    |
|        |                         |
|--------+------------------------->
  >--------------------------------------------------------|
  |                                                        |
  |       To:     "AS400-MIDRANGE (E-mail)"                |
  |       <RPG400-L@MIDRANGE.COM>                          |
  |       cc:     (bcc: Darlene H Bryant/Banpharm)         |
  |       Subject:     TWO QUESTION ABOUT RPGILE           |
  >--------------------------------------------------------|







Hi everybody,

I am new working with RPGILE, if somebody has an answer for the following
questions that I have about RPGILE I will appreciated.

     The statement numbers in a compiled RPGILE program do not correspond
to the statement numbers in the source code. This make it confusing when
debugging the program. Is there a way of relating the statement numbers in
the compiled program to the statement in the source code ?


Thanks in advance

Nilda.
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